Devlog 2


We are Triangle Enix, and this is our second devlog for our game project.

In these days we have been working on this things of our game:

- Movement system for player models.

- Level art generated. 

- Implemented a collision system, and a scanner script that identifies when 2 hitboxes interact.

- Implemented a damage system that currently is in early stages of development. A simple contact between the weapon and an enemy causes 1 point of damage. Next step is to add animations and to only cause damage when the weapon successfully connects with an enemy while swinging. 

- A chain was added between the 2 characters, this work as intended but the mouse keeps moving even after the characters are at max range from each other.

- Functional main menu as well as the pause menu were developed. Cosmetics are gonna be added soon.


We will keep working on this changes in the next days.

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