Devlog 3


We are Triangle Enix and this is our 3rd devlog update. During the past weeks we've implemented the following features to our game Sword and Shield:

- Added animations to attacks.

- Added floating text to indicate damage taken.

- Early stage enemy AI (movement and attack).

- The movement of one of the characters doesn't affect the other characters, and the chain wont collide with itself or with the player.

- The mouse controlled character now has a better system to get the mouse input.

- Built the first level of the game and also the lobby. Implemented objects with collision on it.

- We're planning on explanding the map, so that  it can be more interesting to wander around.

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